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POSTED 10/12/13


PEGGLE 2

Popcap/EA
Xbox One

Hello. My name is Amy, and I’m a Pegglemaholic.

For several years I bounced balls in lieu of accomplishing anything particularly constructive. Now after years of rehab what’s left of Popcap under EA’s umbrella-ella-ella have made another Peggle. Fuckers!

Mind you, other than big screen shininess, you’d be hard-pressed to notice much different initially. Bricks and pegs come, balls are fired some, balls boing, pegs ploing, buckets swoop, buckets scoop. Think Pachinko, just with a psychedelic colour palette and such mascots as a Scandinavian unicorn, a moustache-obsessed goth kid and a yeti with a pixelated bum.

Yes, while our friend Bjorn returns, the other masters are new. A whole four of them. They bring new special moves, but fans will not only miss the original characters and their individual skills, but also the fact that there were more than a mere five. There may be a similar amount of levels, along with challenges, but that’s not the point.

This is just one of the inklings that Peggle 2 may have been trundled along the production line just a tad too quickly so there was something for Xbox One before Chrissie. Multiplayer? OK, there’s online, but nothing local. High score tables? Nope. Ah, but howsabout random crashes while navigating so that the game reloads? No Kinect support for Aussies? Or incessant popups as the game records most every single move you make for possible sharingness? OK, we’ll give you those...

As always in the Peggleverse, Peggle 2 isn’t just about eradicating orangeness. Style counts, and if you’ve got it you’ll score big time. It’s a shame a little more wasn't used in honing this before letting it loose. Still, what can you expect from a developer who wants us all to go naked? “Free ball!” indeed!

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.