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POSTED
31/1/14
TOMB RAIDER: DEFINITIVE EDITION
Square Enix
Oh
my, we had no idea that this would be so gruesome!
Actually
we did, for we played the exact same game a year ago, and it became
our runner-up for best of 2013.
So, what’s new? Umm, it looks
bloody awesome in full HD remastered glory, that’s what’s new. Oh
yeah, multiplayer DLC and arty stuff’s been chucked in too. It’s
still criminal that no extra single player grooviness was released
though, as that’s where this rebooted Tomb Raider really
shines.
Taking numerous cues from Uncharted
(adventurer, puzzles, weaponry), and a splodge of Far Cry 3
(open worldiness, hunting, upgrades), TR:DE doesn’t fritter
time getting actiontastic. As the camera ducks and dives like it’s
clutched by Lars Von Trier amidst a bouncy castle brawl, cutscenes
seamlessly flow into gameplay and back. There’re oodles of ’em,
sometimes with burdensome quick time events, but pacing rarely
abates.
You’ll quickly feel for young Lara. She morphs from
bimbo Bambi to rampant Rambo remarkably speedily – we probably would
too if faced with the shit that’s lobbed at her. You’ll also soon
realise that she’s a monster pyromaniac. Now Lara, put down that
Zippo...
Her Rambotastic arsenal’s ever-evolving, from
peashooteresque bow/arrow twinset through pistols, rifles and more,
which you upgrade by collecting crap from random boxes and baddies
you’ve corpsed up. Standard stuff, sure, but the cover system’s
superb – unlike the difficulty, which ebbs and flows, often
frustratingly as you suddenly confront every bloke to have ever
donned khaki duds, grabbed a boomstick and extracted cheapies from
hunting wascally women. You’d swear they’ve jammed a tracking device
up your clacker.
If you played it last year then there’s
little to recommend repurchasing (although we found another
playthrough to be bulk fun). But if you’re all now-genned up and
looking for a fabulously fantastic game, then TR:DE is an
absolute must.
Unless, of course, you hate tombs...
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