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POSTED
15/11/15

ADVENTURE TIME: FINN & JAKE INVESTIGATIONS
Vicious Cycle/Little Orbit
        


We
love an adventure, a journey into Ooo minds...
Adventure
Time the TV show is like totally mathematical. But when it’s
come to games based upon it, the maths has kind of gone all broken
and stuff. This new excursion – the first on now-gen consoles -
tries something different. It spirits our heroes Finn the human and
Jake the dog – plus most all of their Ooo buddies (and one new one!)
- into a world of 3Dness. Not only that, they seriously get to get
their adventure on. That’d seem obvious because it’s called like
Adventure Time and all, duh, but in this case we’re talking
classic Sierra/Lucasfilm/Telltale-type point and click adventure.
With a bit of swordplay though, because, well, treasure!
It all starts when the guys find an old machine – the ‘tickertype’ -
that their parents used to use in their days as detectives. It just
so happens that it still works, and is still pumping out mysteries
that are there for the solving. So F&J hit up on five adventures
from their schmowzow treehouse HQ.
This involves searching
for clues, using brainbox power to work out what to do with them –
such as giving them to other people in exchange for stuff, combining
them to make totally tubular new stuff or just ignoring it ’cos it’s
crud. None of the puzzles are hyper-AGH inducing, but some are
challenging enough to make this like not a total walk in the park.
Presentation could seriously suck less though. You can’t skip text, you
can’t turn it off even though people like say the stuff anyway, and
you can’t replay individual levels after you’ve completed them,
rather you have to do the whole enchilada (a cousin of Jake’s
everything burrito, natch) again. Unacceptable!
But it’s the
least lumpy Adventure Time videogame yet, and it actually
is an adventure. Whoa!
 
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