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			POSTED 7/9/16
 
  ARMIKROG
 
 Pencil Test Studios/Versus Evil
 
 
       
 
  
			 
			
			
			Having failed miserably at making automobiles without cheating on 
			emissions tests, Volkswagen have shifted their focus to games.
 Well, Armikrog does sound like it could be a 
			German-built ute. Instead it’s something infinitely more exciting – 
			a throwback to the golden era of point and click adventures. Think 
			LucasArts stuff like the Monkey Island series, and anything 
			by Sierra that had ‘Quest’ as the second word in its title.
 
 We’ve arrived at the point of the review where we should provide 
			some story exposition. To this end, you variously flip between space 
			explorer Tommynaut, and his faithful colour-blind alien dog 
			Beak-Beak. In your quest (there’s that word again) for fuel for your 
			planet, you’ve crash-landed on Spiro 5 and become trapped inside a 
			humongo-fortress that just so happens to bear the title of the game.
 
 Within the walls of this stronghold you’re challenged by puzzles 
			both fair and foul in order to progress and hopefully get the fuck 
			out of there with the pointing and the clicking and the n-hey-hey!
 
 It’s all done in an utterly 
			gorgeous Claymation style, which isn’t particularly surprising as 
			those peeps with Aardman aspirations behind The Neverhood 
			and platformer fave Earthworm Jim are involved. So, 
			Armikrog looks the part. It also sounds it, with numerous 
			engaging, catchy and otherwise non-crappy musical accompaniments.
 
 If only as much love had been lavished upon the actual game. 
			It’s quite short, and this is despite the vast amount of schlepping 
			back over already covered ground to change this button or remember 
			that bizarre-o symbol.
 
 In much the same way that Tommynaut has NFI what to 
			do, so do you initially, as it’s all trial and error. Some will like 
			this, but some game functions – like being able to switch control to 
			Beak-Beak - should be signposted.
 
 To quote Devo, it’s a 
			beautiful world – but the cynicism in that song is relevant to 
			Armikrog, for sadly the gameplay doesn’t match the sound and 
			vision.
 
 
     
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 CLICK 
			THIS!
 
 
  
 CLICK 
			THIS!
 
 
 
   
			  
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