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POSTED
6/12/14

ASSASSIN'S CREED UNITY
Ubisoft
    


Cor
blimey, guv’nor! Didn’t you kill my farva?
OK, so it isn’t
quite that bad, but the grand Hollywood tradition of everybody in
history having an English accent is alive and well in this year’s
Assassin’s Creed model. That would, of course, be
completely fine if it were set in England, but that’s coming next
year. Instead, this one’s France-based. French Revolution. Palace of
Versailles, Notre Dame...
Get on with it!
Hey, you don’t frighten us with your silly knees-bent running around
advancing behaviour! But OK, we will get on with it.
So, in
this entry of the Animus chronicles, you become young Frenchman Arno
Dorian. As a kid you saw your father die, and were subsequently
adopted. Still a kid, you saw your adoptive father killed as well.
Obviously, you’re cursed! But you put all that aside and go on a
rollicking revenge trip, joining the brotherhood of Assassins.
Little do you know, however, that daddy numbre deux was a
senior Templar. Sacre bloody hell!
So, you
trippety-trompe around France – but mostly a very big Paris. It’s
here where you’ll notice – assuming you’re vaguely observant - one
of the grand feathers in Unity’s beret, and that’s crowds.
They’re everywhere. It adds realism, even if the majority of them
are dumber than baguettes, and also serves to force you more onto
the rooftops. It’s refreshing then that your parkour abilities have
been streamlined.
Combat’s also been overhauled. By that we
mean it’s more realistic. By that we mean if you take on a small
army then you’ll end up sliced and diced. Weapon customisation’s
improved though, to give strategists a fighting chance.
There’s co-op rather than multiplayer, skill upgrade trees and
stealth’s stealthier. But microtransactions abound, plus stutters
and bugs aren’t rare.
Unity’s no holy grail, but
it’s very Assassin’s Creed. That should satisfy any fan,
innit?
 
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