Will you stop
that fucking sketching and give me a beat? Cheers.
What is it like? What it’s like, anyway? Well, Beat Sketcher’s
no game; it’s a diversion. Think stress balls, zen gardens or silly
putty. You mess about, but nothing serious comes of it. You know
what I mean?
OK, no more Neneh Cherry steals.
Sceptically, we’re talking a basic demo of what PlayStation Move can
do that costs bucks, although there’s some fun to be had on a
primordial level. Actually, we’ve got it – Photoshop + Cubase +
brains stabbed with cotton buds = Beat Sketcher!
Pick a basic rhythm backing and wield Move to smear basic drawings
upon backgrounds or your lounge room via the PlayStation Eye,
utilising a handful of brushes and colours. You tie brushes to a
sound – anything from pizzicato strings to old-school sampled vox or
synthy arpeggios. Then splot your masterwork onscreen, which works
much like a keyboard: lower notes to the left, sweeping to higher
notes at the right.
It’s all rather random. Polyphony – or amount of voices able to be
played simultaneously, if you’re not a music nerd – is limited, so
that funky bass groove you want looping throughout will just pop in
and out. While all the sounds were more-or-less here to rip off
anything from OMD’s awesome Dazzle Ships, limitations
Substance comes with challenges that eschew creativity for being a
slave to the rhythm, along with some multiplayerness if you’re not
the only one off your face – which is the perfect state to not
scream whilst continually calibrating to avoid cavorting from one
side of the room to the other to cover screen extremities. You can
even inflict videos of your, erm, ‘creative process’ on YouTube
File under ‘ephemeral’, sucker... (damn!)