CEL DAMAGE HD
Finish Line Games
PS4/PSN + Vita/PSN +
...and now, here they are! The most daredevil group of daffy drivers
to ever whirl their wheels in the *SCKZISH!* NOT
*SCKZOSH!* Wacky Races!
That’s right, Cel Damage HD,
a resurrection of PS2 title Cel Damage Overdrive (that
possibly only we bought), is not Wacky Races. Really, it’s
It isn’t a cartoon. It doesn’t feature a selection of
madcap racer types and associated madcap vehicles. They don’t
OK, we’re full of shit, of course there’s an uncanny
resemblance to Wacky Races – and there’s nothing wrong with
that (noting that we’re not lawyers, nor do we play them on
television). But there are also liberal chunks of Mario Kart’s
battle mode melded with glorious Roadrunner vs Coyote moments and
much Drawn Together (which is interesting, for that came
after the original Cel Damage).
what’s not to love about a crazed cartoon car-car carnage world?
Well... In single player mode, the AI’s a lot sucky. You undertake
any of three styles of game, in (initially) any of 12 locations
within four worlds. There’s ‘Smack Attack’ (a first to whatever
score all-out assault), ‘Flag Relay’ (capture the flag) and ‘Gate
Relay’ (erm, just plain ol’ racing).
alright, save for that AI, clipping and occasional bouts of serious
‘Umm, WTF happened?!’
However, this is a multiplayer game
donning single player drag. Get up to three friends, enemies or
assorted others wedged onto your couch (no online – drat and double
drat), fire this puppy up and you’ll lose more hours than if you
were heavily drugged, surreptitiously secreted in a Turkish prison,
manacled, drugged again and clonked over the head with a mallet.
Mallets! Just one of many insane cartoony weapons you’ll
encounter in Cel Damage HD. It may be clunky at times, but
it’s fun – and who hasn’t always wanted the title of world’s