CHILD OF EDEN
Wow! Look at
the colou... ZZAP! Bummer. WHOA! Look at THOSE colou... SIZZLE! Ooh,
prett... BOMF! Aww, címon!
That nutshells our virgin assault on Child of Eden, successor
to fully-trippy Rez from Japanese madman (meant in the nicest
possible way), Tetsuya Mizuguchi. This dude came up with a USB
enhancement for Rez called the Ďtrance vibratorí, which
essentially functioned as the latter of the two words in its name.
Luckily it came in a washable bag...
Thereís no pleasure device included here, other than the game
itself. Back story? One Lumi is the first human sprog popped outside
Earth. Leap forward centuries and boffins are recreating her within
Eden, their happeniní new name for teh internetz. Allís going
swimmingly, until some mangy virus starts breaking stuff.
Enter you, let loose to zot the snot out of said virus. This Eden
has no apples, snakes or temptation; itís a psychedelic, on-rails
universe that likely resembles Jeff Minterís brain. Colours abound
in a collision of wireframes, solid things, flutterbugs, nasty pink
bits, swirly thingummies and... wow!
Mindless blasting will suffice, so 10/10 for style, but minus
several million for good thinking, as score zooms from selecting
groups of bleurghness and bzzting them simultaneously. Doing it in
synch with the choons is even more pointacular.
Kinectís the big draw Ė stand doing jazz hands to target virussy
bits and exterminate them, right hand for normal baddies, left hand
for those bastard pink bits. It works. However, want to actually
progress and youíll reach for a controller, which mercifully is
supported (otherwise we wouldnít mention it). You see, after the
easy first two levels, difficulty wooshes skywards for the final
Truly beautiful, Child of Eden is an experience thatís
simultaneously emotional, frustrating and soothing. Enjoy this
trip... and it is a trip.