review
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POSTED 29/4/14


CHILD OF LIGHT

Ubisoft



In Austria many long years ago,
When Arnie was a wee eye twinkle
A witch queen stole sun, moon and stars,
with a touch of magic sprinkle

Our redhead little princess Merida -
Oh oops, we meant Aurora
Did fall asleep, all dreamy-like,
but woke to a confusion plethora

No Julian Clary – that’s a relief,
but she was struck with a duty
How to get back to the real world
from this 2D watercolour beauty?

Grabbing bits from limbless Rayman,
Complete with airborne aide blob -
a right stick firefly thing named Igniculus -
she hits Lemuria and gets down to her job

Dwarves turned to crows,
and circus folk like a jester
What other weird stuff, she thinks,
within this mad place fester?

Explore, rescue, protect
these might well be her aim
Except those plucky Octonauts
beat her to such fame!

So instead she gets all JRPG,
at least with turn-based assailing
But with neat time-based strategies,
sometimes winning, sometimes failing

But there’s also lots of platform stuff,
gorgeous worlds within to trundle
Then Aurora takes flight with wings a-flapping,
adding gems and more to her loot bundle

She plunders chests, and unlocks skills,
crafts upgrades and slugs potions
All of which can aid her quest,
as she goes through her motions

She’ll meet with others, friends and foes,
some with whom she’ll party
Others, sure, she can avoid
But shun progress? So foolhardy!

All the while there’s a music score,
so delicate, so sublime
Melded with those gorgeous visuals,
Child of Light is slick, big time

In summation now we have to say
to miss this one would be a crime
Unless, of course, you really hate
relentless shitty rhyme...

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.