CALL OF DUTY: GHOSTS
PS3 (also on
PS4, Xbox 360, Xbox One, PC)
G-g-g-g-g-ghosts?! Like, zoinks! HELLLLLLLLLLLLP!
You have to
surmise that a long-running series is desperate when it does a
crossover with another IP... Seriously, serial stoners Shaggy and
Scooby getting gunned-up and going to war?
Hang on, that was
just last night’s cheese dream.
Of course there’s no ‘War
Shaggy’ in this tenth key Call of Duty incarnation. There
is, however, added doggy goodness. Ruh-roh!
no cause for alarm. His name’s Riley, and you get to kinda control
him at times in the main mission here. Yep, even dogs beat the
chicks into CoD campaigning...
shooting gallery – it could almost be a re-skinned
House of the Dead - is
a future-based one. Supposed allies have whomped the USA with a big
lasery pulsey space demodulator doobrie, and 10 years later South
Americans are flexing their it’s-our-turn-to-be-a-superpower muscles
against the now comparatively lowly US of A. Luckily for patriots –
but not so much for anybody based south of Mexico - the Yanks have
Ghosts. As you’ve likely surmised, they’re stealthy soldier-types
trying to multihandedly redress the world balance. Or just blow up
fuckloads of southerners.
Your sojourn as a Ghost will take
you from suburbia to space and back again. You’ll be you, you’ll be
a dog. You’ll shoot, you’ll fly, you’ll swim and you’ll die – lots.
The line between being injured and needing to take cover, going all
tilty and carking it usually involves a mere nanosecond. But, as
stated many a time previously, we’re like totes shitballz at this
Which is distinctly more evident whenever we
ineptly venture online. Multiplayer’s mostly what everybody’s come
to expect from CoD, but with a few tweaks for the better
and a few for the questionable. Zombies are so last year, replaced
with ‘Extinction’, a quite challenging alien invasion scenario.