PS4/PSN (also on
PS3/PSN, Xbox 360/XBLA, PC)
There’s no limitation to what this beat can do, you better get the
feeling before the night is through...
isn’t based on the 2 Unlimited album track of the same moniker?! Oh
well, at least it gave us a starting para.
is actually a 3D/2D puzzle-infused platformer. The bulk is in 3D,
but the big twisty thing is that your character, an impossibly
leggy, acrobatic burlesque chick named Dawn, can add or subtract a
dimension from her being at whim, as long as there are shadows to
play in. This allows access to otherwise inaccessible places, and is
kinda necessary to complete the three relatively short ‘acts’
Set in a stylish 1920s Parisienne art deco/film noir
clash, Dawn is the imaginary friend of one eight-year-old Didi, who
bears more than a passing resemblance to BioShock’s
Elizabeth smooshed through a Tim Burton mincer. Her father’s noir
cliché and dead ringer for the original
Night and the
City’s Harry Fabian, and her mother is Jessica Rabbit. That
doesn’t necessarily matter much, but we wanted to mention the
Jessica Rabbit thing. What does matter is that other than Dawn and
Didi, everybody’s a shadow. Hopefully Cliff Richard has enough
savings to cover his suddenly huge payroll...
As Dawn you’ll
schlep about while Didi barks repetitive orders, as she endeavours
to get her parents back together by whatever means are necessary.
Luckily as an imaginary friend you’re pretty handy at accomplishing
real world kinda stuff.
While boasting an
interesting art style, Contrast’s collision of
Sideway: New York with
Limbo and most every 3D
platformer ever is often messy and frustrating. Controls can
infuriate, especially the 3D/2D flip, puzzles veer from challenging
to just plain ‘WTF?’ and – and – and – well, we just found it more
chore than fun.
It’s not good, it’s just drawn that way.