We know we can’t dance – we don’t need a game to remind us. Yet we
keep coming back hoping for that elusive “eureka!” moment. As it
currently stands, bookies are offering us better odds to win next
year’s Brownlow medal.
Ah, but as we had drummed into us when little, it’s not whether
you’re sucky or ace, it’s participation that matters. If that is
indeed true then Dance Central has shiny things aplenty to entice
people into having a crack.
Emanating from Harmonix, the people who invented Guitar Hero, then
made it infinitely better with Rock Band, Dance Central harnesses
the Kinect’s controller-free thing to deliver the most natural dance
game experience we’ve been privy to – and the only one in which
there’s no way of cheating, as the vigilant eye of K is always
Songs – of which there are only 32 (weak!) – are all very much of
the variety dance, be they classic disco (‘Funky Town’) or modern
stuff like Lady Gaga, with a smattering of ace like those condimenty
darlings Salt ‘n’ Pepa in the middle. Each song has specific moves
plucked from the apparent 650-plus included, strung together to make
a coherent sequence. You can jump right in (if you’re insane!) and
either copy the onscreen dancer or follow flashcards, or ‘break it
down’, where you train on each move and gradually put them all
together into some semblance of coordinational cohesion. Glee, here
we come (in our nightmares…)
Despite flaws – limited songs, narrow song styles, no career mode,
no proper multiplayer - Dance Central is easily the best Kinect
launch title, and an incredible example of what the tech can do.
Some will actually learn to dance from this whilst others will shed
a few megatons. Win-win!