review
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POSTED 21/11/10


DANCE CENTRAL

Harmonix/MTV Games
Xbox 360/Kinect

We know we can’t dance – we don’t need a game to remind us. Yet we keep coming back hoping for that elusive “eureka!” moment. As it currently stands, bookies are offering us better odds to win next year’s Brownlow medal.

Ah, but as we had drummed into us when little, it’s not whether you’re sucky or ace, it’s participation that matters. If that is indeed true then Dance Central has shiny things aplenty to entice people into having a crack.

Emanating from Harmonix, the people who invented Guitar Hero, then made it infinitely better with Rock Band, Dance Central harnesses the Kinect’s controller-free thing to deliver the most natural dance game experience we’ve been privy to – and the only one in which there’s no way of cheating, as the vigilant eye of K is always watching.

Songs – of which there are only 32 (weak!) – are all very much of the variety dance, be they classic disco (‘Funky Town’) or modern stuff like Lady Gaga, with a smattering of ace like those condimenty darlings Salt ‘n’ Pepa in the middle. Each song has specific moves plucked from the apparent 650-plus included, strung together to make a coherent sequence. You can jump right in (if you’re insane!) and either copy the onscreen dancer or follow flashcards, or ‘break it down’, where you train on each move and gradually put them all together into some semblance of coordinational cohesion. Glee, here we come (in our nightmares…)

Despite flaws – limited songs, narrow song styles, no career mode, no proper multiplayer - Dance Central is easily the best Kinect launch title, and an incredible example of what the tech can do.

Some will actually learn to dance from this whilst others will shed a few megatons. Win-win!

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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.