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			POSTED 11/5/12
 
  DATURA
 
 Sony
 PS3/PSN/Move
 
 
  
			 
			
			
			Suddenly I stop, but I know it's too late. I'm lost in a forest all 
			alone...
 Well, except for a pig, a dog and some aggro red-shirted bloke. Oh, 
			and the kid with the apple.
 
 Where do we start? Basically the sort of thing we reckon David Lynch 
			would concoct should he be able to program, Datura is a 
			series of gnikcuf weird little minigame experiences plopped into the kind of 
			rather leafy, woody hub world that you expect to see Smokey the Bear 
			fretting over.
 
 You start in the back of an ambulance, perhaps unwisely ripping off 
			monitory paddy thingies from your chest, before getting the 
			freaked-out-nurse-with-paddles treatment and drifting off to 
			Weirdtown.
 
 Whether you play with DualShock or Move, you’re instantly aware of 
			peculiar controls. Whichever dominant hand you choose is played by 
			Thing from The Addams Family, who’s obviously fallen on hard 
			times, there not being many roles for disembodied hands save for the 
			odd jewellery infomercial. You manoeuvre Thing to grab various bits 
			and bobs. Well, in theory, as it doesn’t work particularly well. 
			After 15 minutes wrestling with Move we reset and went DualShock. An 
			improvement, but nothing we’d sticky-tape the adjective ‘vast’ in 
			front of.
 
 So, the forest. You traipse about – painfully slowly, even when 
			stabbing the speed-up button repeatedly - encountering various 
			outbreaks of odd. These usually involve a simple puzzle, or a 
			fighting sequence. The latter being you against the controls. You 
			also fondle white trees to psychically link and make maps (really), 
			and go on various trippy head trips.
 
 It’s certainly atmospheric, if not wilfully obscure. Kinda like any 
			Radiohead album after OK Computer. Most encounters have 
			different ways of playing out, which gives some life to a thing that 
			takes a mere hour to complete – allowing for control wrestling. 
			Again and again and again and again and again...
 
 
     
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