you’re widescreen and you know it clap your hands...
If following the mass slavering adulation afforded
Halo with anything not Halo was an option, most devs
would likely say, “Fuck it, let’s Halo!” But Bungie are
made of sterner stuff – or just fucking nuts.
Destiny, which would be an anagram of “Star Wars” if
possible, those Bungie people aren’t dummies. They’ve crafted an
FPSRPGMMO so vast in scope and execution that we’ll scarcely scratch
the surface within our 300-or-so-word boundary.
of years futurewards in a post-apocalyptic world (don’t tune out
just yet) you choose one of three player types – Leia, Yoda or
C-3PO, essentially. You then choose their class – basically Han
Solo, Jedi or Stormtrooper. Aliens have shattered a longstanding
peaceful and prosperous Earthican era, so you’re tasked with saving
humanity. No pressure...
Sure, the story’s hackneyed and
George Lucas may be lawyering-up vibe-wise, but if taken in
delightfully cheesy movie matinee fashion you’ll forgive trespasses
into clichéd missions and dialogue that’d make Tara Reid blush.
Especially upon perseverance.
You see, Destiny’s
big, with a capital ‘B’ and ‘IG’. You’ll start tiring of schlepping
around trying to level up, when something striking will happen that
just tractor beams you back in, zapping away hours – be they solo,
competitive or co-operative. The latter can be marvellous,
befriending strangers online who are actually helpful. Unless going
Then there’s the dancing...
Being so grandly scaled, things aren’t all beer and Pazaak.
The reward system is frustrating, as is plundering the same old
ground gear-grinding. Meanwhile, AI can be so predictably dumb it’s
stupefying. As for the cutscenes...
issues, sure, but don’t we all? It is truly an experience – and it
can be upgraded via patches. Of course George Lucas would never
legacy-mess like that...