DON'T DIE, MR ROBOT!
Infinite State Games
Aww, these graphics are shit! That thing doesn’t look even a little
bit like Christian Slater...
Which makes sense, for Don’t
Die, Mr Robot! has absolutely nothing to do with the rather
superb TV show Mr Robot. But it did serve as a good way for
us to chuck something at the start of this here review-like thingy.
Instead, DDMR! Is a delightfully simple – yet
fiendishly addictive - classically-styled arcade rompy-romp.
Basically a dodge ’em up, you’re the titular Mr Robot, and your aim
is to, well, not die. You may already have gathered as much from
This not dying thing is accomplished by skilful
dodging of an increasingly ARGH-inducing array of marauding foes in
a field of play that isn’t a million miles removed from Robotron
(maybe only a thousand or so). But you have one very important
weapon up your sleeve (well, you would should robots have sleeves) –
fruit. Yes good old bananas, apples, oranges and other such green
grocer specialties pop up randomly, and for some reason serve to
exterminate your rivals when run over by your good robotic self.
This introduces all manner of opportunities for bonus scoring – and
really cool chain reaction explosions. Bad robots go boom now!
That’s just the arcade mode, however this style of play and
other such challenges as dodging and score accrual pop up in the
remix mode, while chill out mode is pretty much self-explanatory, as
is time attack.
can spend collected coins on power-ups, snazzy robot fashions and
even special guests. The latter are costly, but add extra abilities
which come in handy if trying to beat down those remix challenges in
golden (or beyond) style.
When we first saw this our thoughts
could be summed up by a simple grunt of “meh.” Several hours later
however, completely obsessed, we reckon DDMR! could well be
a product of Evil Corp...