DRAGON BALL Z: BATTLE OF Z
PS3 (also on Xbox
any serious collector knows, to truly succeed at your chosen pastime
you need to assemble as complete a set as possible.
an obsessive, collectory fan of Dragon Ball Z, you might be
feeling a tad short-changed. Sure, there are rip-roaringingly
funktastic figurines, ace comics, more DVDs and Blu-rays than you
could poke a laser at and even super-spherical crystal bally
thingummies. But there’s also a history of predominantly average
So to Battle of Z, with its
single player campaign, oodles of collectible power-up cards, arenas
aplenty, online multiplayer and graphics that do the animated series
That’s the positive spin. We could have gone
to Battle of Z, with its incomprehensible single player
campaign, incomprehensible menus, incomprehensible controls, crazy
camera and mind-meltingly manic online play.
OK, so that
last one might appeal to some.
While we’ve become accustomed to fairly
typical one-on-one brawlers from the series, BoZ does
change things up. No matter which character you choose from the
convoluted menu system (note: if we select ‘Start’ don’t ask us
whether we’re sure, for if we weren’t we wouldn’t have clicked on
‘Start’, ‘k?), it’s more of a you against the weirdo power-sucking
waves of mutie blue thingummies deal. Well, in single player. In
multiplayer four versus four it’s just, well, you know that ‘i’ word
we keep using? We know what it means.
hyper-dedicated you’ll get to grips with the control scheme, but as
a pick-up-and-play game BoZ is scarcely welcoming. It’s nice
to fly and all, but we’d rather concentrate on not having our energy
constantly zapped than trying to get our character’s fucking feet
back on the ground. As for targeting...
The problem with
being a completeist collector is that for every Darth Vader there’s
an Elan Sleazebaggano.