There are several important things we learn early in life, such as
despite their visual similarities, chocolate is yummy and poo is
yucky. Here’s another crucial life lesson: beware of squishy
It’s inquisitiveness towards one such reflective glass pane that
plunges a more intrepid Mickey Mouse than we’re accustomed to –
we’ve always thought him a bit of a softcock compared to Disney’s
ace, Donald Duck - into a whole world of weird. Here he messes with
paint and thinner and begets an evil, deathy shadow blot thingy that
conjures a wasteland populated by Disney characters of yore, dark
castles, broken-down amusement park rides and more...
We’re talking a fairly standard,
mostly-3D-but-with-some-16-bit-styled-2D platforming collect-‘em-up
with camera woes a-gogo. However, it’s improved by two things – a
mechanic whereby you can draw and erase parts of levels to progress,
and artwork that’s regularly quite astonishing. It’s rare that we
prefer cutscenes to action, but here they’re truly magnificent. From
new content to classic MM animations of decades ago, visually
Epic Mickey can truly captivate. Play through any in-cartoon 2D
level and try keeping a po-po-poker face.
Curiously though, this puppy’s really bloody dark – like
we-wouldn’t-let-young-kids-play-it dark. Mickey manacled to a
torture table as a Swiss Army knife equipped with evil mechanical
eye goes him? Floating, dismembered heads of beloved characters?
It’s freaky even to us! This makes the Wii a peculiar choice of
exclusive format, and the full-on handholding throughout – such as
the Captain-bleeding-Obvious gremlins - somewhat confusing. Maybe
the guy behind it, revered game-creator Warren Spector, just really
likes messing with tykes’ heads?
Epic Mickey is a remarkable paean to Disney’s classic
animation that any fan will treasure, just with enough clunks to
stop it from being extraordinary. Kinda like Disney’s animation filmography,