EPIC MICKEY 2: THE POWER OF TWO
PS3/Move (also on Xbox 360, Wii, Wii U)
used to say, “I and me”, now it’s “us”, now it’s “we”...
OK, now the seemingly random intro that’s vaguely relevant due to
both a rodentical and Michaelismic connection is done, onto the
sequel to Mickey Mouse’s Wii-only jaunt Epic Mickey.
There’s more to this ‘2’ bizzo than just sequelity, for this time
you’ve got a friend in me – erm, Oswald... Oswald the Lucky Rabbit.
He’s a denizen of Wasteland, where discarded cartoon characters live
out their days. He’s also fucktonnes cooler than the Mouse, but
we’ve always loved underbunnies. Mad doctor The Mad Doctor returns,
having messed up Wasteland bigly and badly in that first outing. He
promises he’s here to help – honest - and he’s belting out show
tunes! We hope he’s not lying to us through song. We hate it when
people do that...
While dear Oswald buys it, bunny-buddy Ortensia and Gus the Gremlin
have tingly Spidey senses. They get Mickey on the case, who takes
Oswald’s hand and sets off to investigate. The squeaker’s armed with
paintbrush and thinner, while the rabbit gives funky remote control
doodad action. Even playing alone, Os tags along, controlled –
usually terribly - by console. Otherwise, real players can drop in
and out. It’s preferable.
Basically it’s fetch quests, collectible hunts, basic puzzling and
baddie roughing-up. Open more Wasteland and you can revisit later.
As well as predominant 3D platforminess, there’re 2D in-betweeny
bits reminiscent of Castle of Illusion on Mega Drive. Nice!
Presentation-wise EM2’s gorgeous. The palettes and vibe of
classic cartoons are recreated magically, while audio adds volumes.
Yes, even Doc’s musical numbers. Disney tragics will adore the
abundant fan service, from classic character art to touches like the
arcade proprietor’s surname...
It’s not the greatest platformer, and the endless want-want-want of
Wastelanders can overwhelm, but EM2 regularly enchants. You
want it all, but you can't have it.