FAR CRY PRIMAL
A big hello to all intelligent lifeforms everywhere, and to everyone
else out there, the secret is to bang the rocks together guys!
The Far Cry series has gone like totally prehistoric,
meaning – among other things - no radio towers. Woo!
year 10,000BCE (none of that non-PC religious malarkey here), and
you’re a little tacker of a hunter named, erm, Takkar. You’ve lost
your tribe, so you head off into the land of Oreos – MMMmmm... the
land of Oreos! La la la-la-la-la-la la – La la la la la...
Oh, I’m sorry, we were talking about Oreos? Actually it’s Oros, but
that wouldn’t have been nearly as much fun.
considering everything’s all prehistoric and stuff, so is the
wildlife. Mammoths, bears, wolves, tigers and such abound and – the
bit that must really piss of the NRA - naturally there are no guns.
Aww, what a shame. Instead you have to craft such weapons as bows
and arrows, spears, clubs and such. While you still murder all
manner of wildlife, at least you have to go to more effort than if
you were armed with an Uzi. Your mileage may vary, but we felt
rather distressed after bludgeoning a poor deer to death.
Other tasks are era-appropriate too. You scavenge for food
(including the aforementioned butchery) and bits and bobs to craft
further bits and bobs with. You get all Dr Doolittle with the
wildlife, learning to tame and even weaponise them. As well as basic
survival your mission is to go all Stone Age Romeo and woo others to
your new Jenga- umm, Wenja, tribe, aiming to get all revenge-like on
opposing clans who disrespected your crew.
The era may be
vastly different, but Far Cry Primal is unmistakably a
Far Cry game – and, despite some eventual repetition, we’ve no
problem with that. Plus, Oreos! Oh yeah, Oros. D’oh!