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POSTED
30/3/11
GHOSTBUSTERS: SANCTUM OF SLIME
Atari
PS3/PSN (also on Xbox 360/XBLA, PC)
Who
ya gonna call? PLAYTESTERS!
It’s a shame Atari didn’t for this utter mess that’s an affront to
every dual stick shooter that’s ever been, or ever will be. That’s
not to mention the insult it is to Egon, Ray, Venkman and Winston’s
fine enterprise.
The original foursome should be really fucking relieved that they
play little part in this fetid flop. The story involves them being
really, really, ridiculously busy, so they hire interns as another
ghostbusting team. Or something.
Cue an isometric overhead view thingy that resembles the great
arcade deity Smash TV in that it’s an isometric overhead
view twin stick shooter thingy. Sadly, that’s where any resemblance
ends, for Smash TV rocked.
We don’t know about you, but when we head out to bust ghosts we want
to arm ourselves with seriously impressive firepower. What we’re
given here has all the oomph of a Care Bear fart. Woo! There’s a
proton pack. Boo! It’s wimpier than Horace Wimp. Two other weapons
are introduced, but they make the proton pack feel positively
Schwarzeneggerish and testosterone oozy (9mm).
Meanwhile, the camera appears to have been possessed by the ghost of
Lars von Trier (Huh? He’s still alive? That can be rectified).
You’ll toddle along, hating life, when the screen will do the Time
Warp with a massive jump to the left.
There’s no balance. Four players can go at it and have some hope of
getting through, but if you’re solo you are fucked. Certain enemies
fling themselves at you with such velocity they’re unavoidable, and
they laugh in the face of your puny peashooters. Haha! Boo! Haha!
Boo! Hahahahahahahahaha! Cark it – and you will - and a teammate can
revive you, but it takes so bloody long that they’ll invariably be
slimed during the process.
In this case, bustin’ makes us feel BAD.
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CLICK
THIS!
CLICK
THIS!
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