Wii (also on DS)
Ha! See what happens when you devolve into a softcock, Pierce? You
get written out of history. “Mamma Mia, because you're worth it,”
indeed. As the song goes, “Goldeneye no time for sweetness”... a cojones-equipped 007’s replaced you. Heya Dan!
Which is merely one example of how whilst being a remake of N64
gaming mega-milestone FPS Goldeneye, this is also its own
beastie. If you’re a worshipper of that original though then stay
cool, chill, relax and otherwise take a load off, because what’s
here takes all the good of the Ninty 64 thang and amplifies it.
The first thing you’ll notice is the controls. Nunchuk for moving
about and pointing the Wiimote where you wanna go’s weird initially,
so thankfully there's support for controllers such as the Gamecube
one. Whatever poison, you'll soon be stealthing it up with the best.
Of course, the best is Bond, and stealth’s generally the word as you
go the sneaky disarm and kill, although there’s also space for the
outright gung-ho ‘RARGHHHHH!’ approach. Level design’s new and now,
but with nods to that original gaming godhead.
Whether you tackle Goldeneye 007 solo, or go for what made
that original so beloved in the split-screen multiplayer (complete
with old-school cheatcodes), you’ll be
challenged. This is no Brosnany, wussy woods waltz, even with modern
amenities that would make N64ers scoff, such as regenerating health
and an ever-so-now, do-anything smartphone. Hey, the tech exists, so
Fans of Goldeneye couldn’t really ask for more in an update –
softcock eradication, faithfulness incorporation and modernisation
syncopation. If you don’t dig it then plug your old N64 back in and
kick it old school. Maybe then you’ll realise that what’s been
accomplished here is more than smoke and mirrors…