HARRY POTTER AND THE DEATHLY HALLOWS PART 2
PS3/Move (also on Xbox 360, Wii, DS, PC)
And now, the
end is here, and so we face, the final invisibility cloak...
Still, there’s no time to get wistful, for you need wand by the
fistful to reach the final fight with he who apparently can now be
named, Voldemort. Voldemort! Voldemort! VOLDEMORT!
Like the movie, this is the second part of a story, which you
possibly guessed from how the title ends in ‘Part 2’. As such,
Harry, Ron and Hermione have already found some ‘horcruxes’ – or the
assumption is that as their DualShock-clutching proxy you have - and
there are more here to unearth before going all spell-laden,
pointy-stick zzapicus on that smooshy-faced ugger we can,
apparently, name. Voldemort! Voldemort! VOLDEMORT! (Try singing that
like The Simpsons’ monorail song...)
Simply, HPATDHP2 is a basic cover-based third-person shooter.
If you’re experienced with such things you may feel it’s cast the
spell Yougottabe Fuckingkiddingus upon you, as it’s a doddle. We got
bored of shooting from cover, so just marched blasting away Arnie-style
towards more of the innumerable black-cloaked Goths trying to zot us
and lived to smoke the cigar.
When we say ‘blasting’, naturally we mean spell-casting. As you
trudge onwards more unlock, so strategy’s required to know what to
use when. Meanwhile, you can only go where it wants you to – hello
invisible walls - options only exist as dead ends with bonus items.
You can tough out standard controller play, or go the Move. Whilst
not functioning as a wand (whaaa?!), you use it as an alternate
right stick to look around and aim – and it’s ace, mainly because
the DualShock targetting is turdulent.
Pleasingly more focussed than HPATDHP1, HPATDHP2 is
for total Potterphiliacs only. Otherwise, it’s an OK diversion if
you’ve fuck, fuck-fuck-all else to do...
One more time! Vol-de-mort! Vol-de-mort! VOL-DE-MORRRRRRRRRRRRRRRT!