JOE DANGER: SPECIAL EDITION
Xbox 360/XBLA (also on PS3/PSN)
Announcer: Hey, Joe Danger, you just jumped 16 blazing school
buses. What are you going to do now?
Joe Danger: Stuff Duff Gardens, I’m gonna do more crazy
Less generically titled than Trials HD, less excitingly
titled than Excitebike, but with guaranteed 100% more Joe
Danger Danger danger (for ‘Danger’ is, indeed, his middle name),
it’s the ‘Special Edition’ of a fave of many PSN peeps who’ll now
likely sulk, as Joe isn’t just theirs to play with anymore.
Why mention Trials HD and Nintendo classic Excitebike?
Well, this here Joe thing kind of intermingles the dastardly,
skilled puzzle-solving motorsickle control of the former (sans the
Da Vinci Code schtick) with the hooray-for-colours
cartooniness and pure arcadey playabilityness of the latter.
It does it better than a Dyson blender, if Dyson actually made
blenders... and if they did we’re guessing they’d somehow do it
without actual mixy implement thingies. But we’re off track –
something Joe can’t do. Instead, he ploughs forwards – or backwards
- looping loop-the-loops, jumping jump-the-jumps, avoiding
hazard-the-hazards and collecting various loot-the-loots.
It’s no fuel-fuelled picnic. Sometimes you’ll hoon along all
carefree-like, other times you’ll be contemplating the best place to
purchase a new X-controller from after hurling the one you’ve been
grasping through the nearest window.
As well as a generously lengthy story mode, you can faff about
building your own shareable tracks, get lab practice in and play
against others in split-screen. Plus, get in superspeedyquicknow and
you’ll score free Father Christmas-themed DLC. More than just naff
dress-ups, it gives funky alterna-vehicular bonusishness that’s
A joyous gaming yaygasm that harks back to classic console gaming
whilst dangling its toes in a shark-infested tank of newerness,
Joe Danger SE is crazy-ace.
Now, in case we don't survive, let us just say seat belts save lives
– so buckle up!