KINGDOM HEARTS 3D: DREAM DROP DISTANCE
Mickey Mouse. Just a rodent mammal kiddie cartoon character with a
penchant for white gloves, yeah?
Well, no, as anybody who’s witnessed Disney’s remarkable Fantasia
will attest. He’s always worked on two levels – the giggling ninny
that kids fall for (if they haven’t the savvy to prefer Donald
Duck), and the art connoisseur who gets down and wizardly to the
likes of classical composer Dukas’ L'apprenti sorcier. It’s
the latter mouse that fronts for this seventh Kingdom Hearts
If you’re not familiar then you’ll likely find jumping in here will
induce at least a wee bit of abject confuddlement. The seemingly
disparate worlds of Disney and classic RPG Final Fantasy
collide – yes, really - and, just to confuse matters, there’s a
substantial chunk of The World Ends with You, the most
annoying portion thereof being Beat, who seems to have taken speech
lessons from Jesse Pinkman, yo.
Anyway, we’ll try simplifying. You bounce between playing two
heroes, Sora (who dresses a lottle bit Mickeyesquely) and Riku, who
trundle through various Disney landscapes slaying Disney baddies and
‘dream-eaters’. Need we mention what their favourite fare is?
Atop fairly typical action RPG elements like spell-casting,
levelling up and, erm, grinding along rails all Tony Hawk-like...
uh... herm... oh yeah, there’s also a peculiar Tamagotchi kind of
thing bolted on, involving concocting ‘spirits’, which are basically
dream-eaters that you convert into cuddly playthings –
Nintenblobs, if you will.
It’s all wrapped in a wrappingish wrapper of cutscenes that worship
melodrama. But hey, everything looks quite spectacular.
Ultimately it’s all a tad mishy-mashy, but if you dig previous
series outings then you’ll likely dig this, traditional camera
quirks and all – bolting on the Circle Pad Pro helping a bit. If
you’re new to it though then hey there, hi there, ho there you’re as
welcome as can be – but gosh, good luck!