WHEEEEEE! We’re an aeroplane – FROOOOWR! ACK – whassat?! A
weird-looking teensy white critter just hopped on board... ooh! That
tickles – heehee, you cheeky little hijacker you!
OK, now that we’re slightly over the novelty of our gigantic frame
looking positively waiflike onscreen, we’ll explain WTF this
thingy’s about. Leedmees are rather Lemmingsy creatures that
pootle about aimlessly until somebody takes control. That somebody
is you – well, not necessarily you the reader, rather you the player
- but we’re not talking your everyday, run of the mill, established
way of controlling.
Kinect is used to marvellously creative effect by sucking your image
in and converting it into an onscreen character akin to a hybrid of
anorexic Easter Island head and those wacky flailing arm tube guy
thingies with vacuums shooting phwoomf up their bums that spruik
tyre centres. As you move your arms, legs, torso, head and such
about, it’s represented in-game by El Pipecleanerino. It’s rather
cool, although for us reaching down low rarely went as planned.
So, you let the little white guys (who’re pretty fly, considering)
clamber about you so that you can guide them to nabbing stars and
reaching level-leaving portals. You must exercise some care though,
for you can easily smush them with a klutzy foot, or fling them too
hard and leave them smarting. Help enough escape and it’s next level
Things start mostly harmless and escalate. Spiky stuff, balls and
more cause issues the further you progress. This is assuming that
you’ve a modicum of upper body strength, for playing aeroplanes for
as long as is required can get super-ouchy. Introduce a second
player and new skills are required, not least of all teamwork or
you’ll quickly be a victim of collision.
Leedmees is ephemeral funtasticalness that’s not recommended for the moai