LEGO LORD OF THE RINGS
PS3 (also on Xbox 360, PC, Wii, Vita, DS, 3DS)
if anybody discovers that we’ve never properly seen Peter Jackson’s
Lord of the Rings trilogy then we’re stuffed...
Oh shit, did we type that aloud?
Yep, it’s true. We saw the first one, but it felt more like a New
Zealand travelogue to us. What can we say? We’re missing the fantasy
However, we’re not missing the enjoy-a-fun-game gene, and LEGO LOTR’s definitely an enjoyable fun game. Based on the face-fuzzular
Kiwi director’s trilogical adaptation more than Tolkien’s wordular
affairs, it takes the collect-crazy LEGO blueprint and adds. What
does it add? Well, original motion picture soundtracky epicness, for
starters. Then there’s original dialogue by original actors (hmmm,
we’re sounding K-Telismic again), which admittedly can be odd if
you’re used to the old Charlie Brown’s teacher LEGOistic dialogue
style. It’s also open worldy between missions, like the ace
Batman 2, has square-mashing combat and adds that RPG chestnut
schlep quests to proceedings.
Typical LEGOtacular humour still abounds – just toned down a
smidgeon to avoid diehard inflammation. 80+ characters are
although most action revolves around your Aragorn, Gandalf
and Freddo Frog types. You flit between posse members to utilise their skillz when appropriate, be it fishing, firing or fighting beasties
so plentiful and nomenclaturely bizarre that our spell check would
scream for another red pen should we list them.
As those in the know will, erm, know, the quest du jour is to potter
to the ominously-named Mount Doom in order to dispose of this
nasty-pasty 20th ring that has somewhat of an issue with goodness.
The unique LEGO game mentality – which is a nice way of saying that
they can get really fucking obscure - is alive on occasions, but fans
of preceding games shouldn’t find anything too flummoxing.
Fantasy gene or not, LEGO LOTR’s super-fun. One block to rule them all! Blahblahblah...