MARIO PARTY 9
listen to the story of a bloke named Mario
A plumber with a red shirt, blue dacks and a schmick-o mo
The hostest with the mostest, he throws super-swell parties
Until that wowser Bowser tends to bring him to his knees.
Spiky green thing. Nasty temper. Wicked laugh.
Ok, thatís enough of that. Welcome to Marioís ninth soiree,
super-stacked with 80 minigames and numerous ways to play them.
The party starts swinginí with a spot of group stargazing. Ooh
pretty, and sparkly! But then, well, the stars start going out. One
by one. Ploink! Ploink! Ploink! No more stars. Naturally itís that
nasty piece of work Bowser going the buzz kill, cracking the sulks
ícos he wasnít invited again. Heís not the shiniest button on the
coat; if he decided to play nice with the other kids they might let
him into their shindigs. Isnít he a silly spiky thing, children?!
Umm, we seem to be suffering some interference from the Play
School scriptwriters here, but weíll push on. Wonít we Big Ted?
OK, quick facts. There are lots of fun minigames too numerous to
mention, but some keywords are dolphin, axe, fiery and pizza. What
is essentially hoary old board game Snakes & Ladders, but
nastier, sees you plopped into Big Red Car with Dorothy the
Dinosaur, Captain Feathersword and a boot-load of hot potatoe...
What?! Now The Wiggles are invading?! What the...?!
Right. All players traverse the board together, rather than
individually, getting stars back... Way too much reliance on chance
thanks to dice-based mechanics... Some really nasty pitfalls that
can see a dominant game turned tattery at the last minute, resulting
in ultra-sulky kiddie-winky-bratsicles... Beautifully presented,
oodles of options, not too much waggling, fun for all, fans should
Phew, made it! Toot toot,