MARIO VS DONKEY KONG: MINI-LAND MAYHEM!
believe it’s taken us this long to realise it. Mario can be, well, a
bit of a prick.
The story goes that DK’s the aggressor and Mr Super-Tradie the
saviour, but this isn’t always true. Here ’tis, the opening of
Mario’s ‘Mini-Land’ amusement park, complete with free mini-Pauline
dolls for the first 100 customers. Pauline? Yep, Mario’s two-timing
Peach with his original pre-princess squeeze. Still, maybe she’s not
as high maintenance...
Anyway, DK rocks up like an excited littl... erm, big kid, hearts
wa-ooga-ing in eyes ’cos he’s scoring a doll that he will name
George and hug and pet and squeeze in a maelstrom of gender
confusion. But he’s the 101st customer. Now, considering their
adversarial history, you’d think Mario would find a spare doll and
avert a kerfuffle, yeah? Nope, he taunts DK and the big guy does
what comes naturally – he goes ape, kidnapping real Pauline. You
asked for it, Mario!
Welcome to the latest war between Nintendo’s two superstars – yep,
if ever there was a time to say it, this is it: it’s on like
Donkey Kong! If you’re not familiar with this series, it’s
essentially Lemmings sans green hair and blue slankets. You
manipulate landscape bits like moveable platforms, conveyor belts
and sproingy things to get clockwork Marios (and others) that you’ve
no direct control over safely out the door.
Eight levels each contain eight sub-levels, a bonus mini-game and a
barrel-dodging showdown with DK reminiscent of that first ’80s
arcade encounter. Puzzles start easy, but become challenging
quickly. If you don’t like them, you can create your own and even
Nintendo rarely do wrong by plumber boy, and solid puzzler MvDKMM!
is no exception. But watch Mario; he’s not as pure-hearted as he’d
like you to think...