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			POSTED 17/2/11
 
  MASS EFFECT 2
 
 EA
 PS3 (also on Xbox 360, PC)
 
 
  
			 
			
			Let’s try condensing the Star Trek story into one sentence. 
			Curiously-cadenced captain with penchant for snogging anything that 
			moves leads politically correctly chosen crew including pointy-eared 
			dude and bloke who cannae push it any harder through adventures in 
			space.
 It just doesn’t cut it.
 
 We could try summarising Mass Effect 2 – a RPG/TPS (for the “bwah?” 
			emitting, that’s Role Playing Game/Third-Person Shooter) - in 
			similar fashion, although we’d be doing it just as much disservice. It 
			may not assimilate an entire bookcase like a Star Trek box 
			set, yet it packs a mighty sci-fi wallop.
 
 But hey, we'll try anyway! As Commander [insert chosen name here] Shepard – be that chick 
			or bloke - you lead a group on... a mission. For further spoiler 
			aversion we were going to spin shit about marauding synthetic Goth 
			armies led by Andrew Eldritch, but that would just be dumb as 
			they’re synthetic Geth armies – so obviously they’re led by Androw 
			Oldritch. But seriously folks, you’re a product of ‘The Lazarus 
			Project’ and have been reconstituted after being FWOOMPed into space 
			when the SSV Normandy went BOOM now, so fuck it, suicide mission? 
			Why not?!
 
 Numerous cutscenes with occasional interactive outbreaks usually 
			make us consider snuggling with winos a preferable pursuit. Mass 
			Effect 2 scuppered that (sorry to all brown paper bag toters 
			whose hopes for lurve we’ve just dashed) as it’s just so enveloping.
 
 You get superb writing, voice acting, pacing, humour AND an elusive 
			man, impressively non-convoluted controls (considering how many 
			functions hang off one wheel sticky-taped to R2) and four DLC packs 
			that Xbox 360 peeps paid extra for. Score!
 
 If you’ve ever been into anything labelled ‘Science Fiction’ – even 
			if it was just the Divinyls song - then get with the programme and 
			get with Mass Effect 2.
 
 
     
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