MIDDLE-EARTH: SHADOW OF MORDOR
Hello. My name is Talion. You killed my family. Prepare to die.
Actually, Sauron’s Black Captains killed Talion too, in their
assault upon the Black Gate of Mordor. This would be a Major Bummer
– and make for an Incredibly Short Game - were it not for the Ghost
of Celebrimbor. Erm, enough capitalisation. He buddies up with
Talion in the grey world between the black of life and white of
death, with similar aims to his hauntee.
Yep, black’s a thing
There’s no Sisters of Mercy or noir lippy though,
instead there’s an open world game sandwiched somewhere between JRR
Tolkien’s The Hobbit and Lord of the Rings
trilogy, with one aim and one aim only – bloodletting revenge. You
traipse about an increasingly embiggened map slaughtering Sauron’s
minions, ranging from grunts to higher-ranking officialdom. Although
it’s a tad difficult to differentiate sometimes, as they all look
With easily-digestible RPG-like upgradable
(assuming you don’t suck) wraith-assisted powers, blade, archery
skills and a decent line in avoidance, you let loose seven shades of
whappity on pretty much anybody who isn’t enslaved. That’s a lot of
peop- erm, Shreks. You’ll also encounter Gollum, natch.
Applause please, as we got this far without mentioning
Assassin’s Creed and
recent Batman games.
Me:SoM really is akin to these two bopped together and plopped
into Tolkienvania. But it’s done SO well! Talion’s parkour skills
work without contortionist training, while battle sequences – and
boy are there lots - are incredibly fun and delightfully kinetic.
Umm, if it’s appropriate to use the word “delightfully” when
beheadings, stabbings and mucho kickety-kickety are involved.
Meanwhile, fail a mission to take out top brass and it’ll be
remembered upon your next encounter. From simple “Nyahh-nyahhs” to
fury at permanent scarring, this adds a personal level to
Ultimately, Me:SoM is quite a miracle
pill. There will be blood tonight!