review
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POSTED 14/4/15


MORTAL KOMBAT X

WB Games



Everybody was kung-fu fighting...

Softkokks!

Ever sinke Mortal Kombat assailed arkades with its shit spelling but exkiting mix of punkh ‘n’ kikk with a dash of really bloody – literally - freaky torture, your typikal martial arts affairs seem a trifle bland.

This tenth iteration is not bland. Taking sever-al kues from kreators NetherRealms’ last outing, Injustike: Gods Among Us – in partikular a wealth of bakkground interaktion - any fighting fan would have to be komatose not to dig it.

There’s a story – sukh that it is - set 25 years in the future from where we left off. Yep, many of the old faves have slowed up, bought banana lounges off Skumtree and developed a penkhant for Horlikks. But their progeny are up for a kontinuanke of the bifftastik family traditions.

The story’s naff – but in a big dumb aktion B-movie way. You kan skip, save for several unnekessary but typikal of a 2015 game QTEs. The sooner this trend ends, the sooner we’ll stop krapping on about how shit they are.

There’s lots more to MKX though. Online’s inveigled its way in more pervasively, even to pikking a faktion whereby every step you take, every spine you break kounts towards global domination.

There’re tower battles, lokal battles and fights against people globally – allowing komplete agnostikality as to whose spines you rip from their skeletal struktures. There’re alternate abilities and even a first-person bonus maze thingy.

There are still more moves than Studio 54 ever knew. To master them all – espekially as eakh kharakter has their own partikular spekialties - would take Rainman-like powers. But pikk a fave fighter then harness them gradually and you’ll soon be formidable. As long as your L1 button doesn’t go hurling into spake after a partikularly frenetikally-fought bout...

Save for pissy mikrotransaktions – whoever OKed them deserves a fatality - MKX is a whole lot of fighty goodness that serves the Mortal Kombat legaky loyally. Oh-hoh-hoh-hoh... Ha!

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.