MX VS ATV ALIVE
PS3 (also on Xbox 360)
technology’s awesome. THQ have reanimated James Stewart to promote
this latest in their series of dirt-encrusted two-wheel versus
What’s that? James Stewart the motocross racer? Also into
impersonating police officers? Definitely not Jimmy ‘Vertigo’
Stewart then? Damn, there goes all our “So, do THQ give us the
moon?” A-list schtick. Guess we’ll have to settle for the B stuff...
But seriously folks, if you haven’t tripped over any of the four
prior incarnations of MX vs ATV, imagine an updated remix of
SEGA’s classic Enduro Racer, with four-wheeled bikes and
These bikes – no matter how many wheels - are wholly different
beasties to cars control-wise. On top of worrying about
accelerationy and steery kinda stuff, what you do with your virtual
body matters too. Lean too hard into a corner – splat! Lean too far
back over a jump – splat! Lean too... you get the picture. This
makes learning to control the machines here quite the challenge,
especially those futher-mucking-why-I-oughta ATV bastards. Oh, and
that’s with assists!
You hurtle around a too small selection of tracks (front extra $$$s
to get a decent selection – BOO!) with more undulations than the
average teenager’s face. Or, go freebal... erm, free riding about a
handful of open landscapes where you can let rip stunts at will, and
score much-needed XP points – ’cos without them you’re stuck with
mucho locked tracks. A racing RPG? Oh fucking joy.
There’s something generally twitchy about proceedings, so this isn’t
for somebody who wants a quick, pick-up-and-blat racer. Given time
it’s OK fun, but when Pure came out years ago and still owns
it in the ATV stakes, well...
And then she turned and ran into the church. We tried to follow, but
it was too late... Oh yeah, wrong Jimmy Stewart. Bugger.