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			POSTED 19/10/11
 
  SESAME STREET: ONCE UPON A MONSTER
 
 WB 
			Games
 Xbox 360/Kinect
 
 
  
			 
			
			
			Sesame Street is brought to you today by the letters ‘A’, ‘C’ 
			and ‘E’, and the number 8.5.
 A is for avoiding, like branches rocks and logs. In forests 
			and in rivers, where maybe there are frogs?
 
 B is for bin, where Oscar lives and grumps. 'Bespoke' too for 
			monsters new, some maybe with humps.
 
 C is for cookie, that’s good enough for me. Oh cookie, 
			cookie, cookie starts with C!
 
 D is for dressups; make monsters all funky. It also starts 
			off ‘ducky’, a rubber one for me.
 
 E is for Ernie, who’s nowhere here to see. Maybe he and Berty 
			are sitting in a tree? It’s also first in Elmo’s name, there’s lots 
			of play with he; hopefully you’ll understand that voice that’s so 
			squeaky.
 
 F is for flapping, so that you can fly. Up into the treetops, 
			so very, very loft... erm, high.
 
 G is for Grover, the king before Elmo. Now he’s kinda treated 
			like a bluish-coloured schmo.
 
 H is for helping, when monsters need a hand. Like cleaning up 
			big messes, or jamming with their band.
 
 I is for interaction, a word of syllables four. This gets 
			children up and active, what mum could ask for more?
 
 J is for jumping, you’ll do this quite a lot. After half an 
			hour, you’ll be sweating ’cos you’re hot.
 
 K is for Kinect, the thing that makes this work. If you just 
			can’t dig it, then man you are a jerk.
 
 L is for likeability, this game sure has a bounty. Just like 
			missing characters, say Snuffleupagus and Count(y).
 
 M is for moving, you’ll also do this heaps. Running, ducking, 
			weaving, throwing – plus many kicks and leaps.
 
 N is for nothing, that comes to mind right now. If we think 
			of something, we’ll be sure to write it down. Like maybe om nom nom 
			nom nom, om nom nom nom nom nom? Om nom nom nom nom nom nom nom, om 
			nom nom nom nom nom!
 
 O is for outfits, to help make dress-ups fun. Pick a hat and 
			jacket, and then your monster’s done.
 
 P is for party, and also for percussion. The first has hats, 
			the second sticks, there’s no room for discussion.
 
 Q is for quality, a Double Fine guarantee. That hairy man Tim 
			Schafer he has really earned his fee.
 
 R is for repetitive strain injury, which we think we have 
			developed. Our shoulders, wrists and army bits, in pain they are 
			enveloped.
 
 S is for stars, of which you’ll collect oodles. It also 
			starts off ‘storybook’, with monsters and fun doodles.
 
 T is for talking, tossing, tykes and telling tales. Three 
			(plus one) more things to maybe aid in this game’s sales.
 
 U is for ‘Ultimate Grover Party Dance’ – which stuffs up our 
			whole rhyming thing, but had to be mentioned ’cos seeing him get 
			down in his white John Travolta tux made our night.
 
 V is for vitality, of which most kids have tonnes. Play this 
			for an hour though and they’ll be shagged-out on their buns.
 
 W is for waving, at monsters and your telly. Do it much too 
			vigorously and you will end up smelly.
 
 X is for Xanthippe, Oscar’s perfect match? We reckon the 
			fuzzy green grouch is really quite a catch.
 
 Y is for young ’uns, who this is really for. But older types 
			can still have fun, although they’ll end up sore.
 
 Z is for ZZZzzz, which we pronounce as ‘zed’. As perfect cue 
			as any for us to head to bed...
 
 
     
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