PROFESSOR LAYTON VS PHOENIX WRIGHT: ACE ATTORNEY
say, jolly old objection, what?!
If that’s the sort of thing
that you’re expecting from this meeting of two of handheld’s
greatest sleuthing minds then, well, you may be left a tad
Ever since we experienced the Harlem
Globetrotters sharing screen space with the inhabitants of
Gilligan’s Island we’ve been steadily inured to – and seduced by -
the concept of taking two quite different properties and banging
them together. Some such meetings have been spectacular, others have
been travesties of justice.
Mercifully Hershel buddying up
with Phoenix doesn’t resemble the latter, for that would, indeed, be
a travesty of justice.
So, how does it work? Well, things
commence fairly traditionally with the good Professor and his ward,
Luke, doing their puzzling thing in London. Then our Yankee buddy
jets in, assistant Maya in tow, for a spot of exchange student
action. Cue culture shock...
But not nearly as much as when
our fab four eventually unite after they’ve played about in their
traditional manners, slurped into a mystical medieval realm known as
Labyrinthia. There’s more than the odd jolt in store as both of our
sleuthing stalwarts are left quite adrift from their comfort zones.
PLvPW:AA could have been as dreadful as our imaginings
of Sherlock Holmes vs Lionel Hutz, but it isn’t. Having Shu Takumi,
the gentleman behind Phoenix Wright’s canon of courtroom coups, at
the writing helm means adherence to previously established
characterisation, and a chance for old Herschel to experience life a
Patient sorts will be rewarded – for patience
is needed for the many dialogue screens, as well as the 30 hours or
so of gameplay sardined into one teensy 3DS cartridge.
Getting to the point, we’ve no objections to this crossover
experience, and we doubt that fans of either main protagonist will