RHYTHM THIEF & THE EMPEROR'S TREASURE
a Parisian trip? Yeah, us too, but it’s bloody expensive. Plus you
have to make sure they know you’re an Aussie not a Pom or they’ll
spit in your food, and we nearly died after eating too much cheese
and contracting serious food poisoning last time. Hmm, maybe those
last two were linked?
So, this hidden object rhythm adventure amalgam that also absorbs
mucho lotso de The Da Vinci Code is a fair substitute. Oh
bullmerde – nothing beats tromping la monde around Paris for
real, scarfing baguettes avec chocolat because they’re the
only foody words you know other than fromage. But this game’s
très cool regardless.
You do tromp around a virtual Paris, taking in the Louvre, Notre
Dame et al. Sorry, et tous. You’re a male of indeterminate
young age named Raphael, who moonlights as the mysterious Phantom R,
fine art purloiner and wicked dancer. Or is it the other way around?
Mon dieu, nous n'avons aucune idée foutue!
What we do know is that the aforementioned game styles are
pureed into a blancmange of questing in search of an errant father
also possibly involving a reanimated Napoleon Bonaparte, that’s
interspersed with rhythm games and puzzles of varying difficulty
degrees and a whole bunch of rather soft hidden object hunting. Soft
in that it just involves stabbing randomly at the screen to find
stuff like sound effects, bonus points and sheet music fragments.
There’s a tendency too often towards dialogue overload, but the
Jackoesque Moonwalker – uh, Lunewalker - segments are
usually enough to drag you back just when interest starts
flaggenating. It’s no Elite Beat Agents – sadly - but
RTATET does got some beat, and has some funk-infested
So, look out Paris, vous avez été frappé près, vous avez été
frappé par un criminel lisse...