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POSTED
10/2/11

RICOCHET HD
TikGames
PS3/PSN


Damn, we’ve gotsta pay us more of that attention stuff. We had NFI
somebody made an Amiga emulator for the PS3.
Seriously, everything about Ricochet HD – an Arkanoidy/Breakouty
kinda thang - screams Amiga budget game. We’re surprised it doesn’t
sample Aliens. If you don’t know what an Amiga was, then the
devil on our shoulder suggests that you kindly fuck off, ’cos you’re
making us feel old (the wussbag angel suggests checking out
Wikipedia). From the loading screen to the chippy music to the
visual-overload single screen menu, everybody who plops down PSN
coinage on this should be mailed a double-sized cassette case to
keep it in. Except that it only exists on your HDD, but whatever.
OK, so it boasts a chumpy 150 levels, 24 flavours of paddle-thingy
to unlock and oodles of ball varieties, all apparently with
different skill sets. Overall, however, it’s just kind of
bleurghgasm. There’s no style or kineticism like, say, awesome PSN
competitor Shatter.
Everything’s just vague. Those paddle-thingies may be able to
accomplish mucho stupendous stuff, but how isn’t particularly
obvious, as you have to catch specific power-ups to enable the
abilities. The game’s look is alarmingly murky, piecemeal and
haphazard (much like this review’s becoming) with soccer balls and
other oddities clashing with the spacey vibe. There are so many
types of bonus blobs flotsamming and jetsamming about that
memorisingal critical mass is soon overshot – fwooooshum! - and no
amount of variety in bricks to aim at is gonna change that. It even
commits the Breakouty cardinal sin way too frequently –
leaving you bouncing around for ages trying to knock off one last
motherfu-tanging brick. AAARGHHHHHHHHHH!
We love a good paddle-meets-ball, ball-breaks-bricks, rinse and
repeat game as much as the next old fart. Sadly, Ricochet HD
isn’t good.
 
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