PS3 (also on
Xbox 360, PC)
their first long-player, the one music industry pundits declared
would be their last (dipshits!), Radiohead reckoned ‘Anyone Can Play
Guitar’. Looking at some of the utter spuds who can shred like madpeople, it’s gotta be true, yeah?
Well, no actually. Aceness takes practice. Tonnes of practice.
Fucktonnes even. If you don’t mean it maaaaaaaaaan then no groupies
for you! “But I rock at Guitar Hero”,
you may squeal. Well yay, that’s fabbo, but it’s as relevant to
playing for real as Kid Rock is to refined taste. Hey, we worship
Rock Band, but it’s a game.
Rocksmith’s a guitar tutor masquerading as a game.
Jam the spesh cable’s ends into their respective holes (USB, real
guitar), lag calibrate (this should be MUCH less guessworky) and
learn – at your speed. First track up, the Stones’ ‘Satisfaction’,
fires one or two notes at you. Hit them and it’ll fire more. Spazz
out and miss then it’ll simplify. Rocksmith adapts to your
crapulence – or lack thereof.
The screen looks confusing at first, but IRL it takes seconds to
get. Up front’s a see-through fret board. Numbered trails represent
frets, whilst coloured note pins signify which string to play.
You’ll begin plucking single notes, but chords’ll come soon enough
to bring you down a peg or six.
There are eight skill-honing minigames, including staving-off
zombies with chords. We assume Coldplay failed that one...
Meanwhile, score well to unlock effects pedals and more guitars.
This stuff strats (apt typo, it stays) off locked, but mercifully
you can tackle most of 50+ songs from the outset. Pixies, Muse, The
Cure, Blur, Jarvis, Interpol, Radiohead – we no complain.
Rocksmith’s adaptability to your particular chops kicks arse.
If you’ve never touched a geetaw you’ll probably squonk like a Sonic
Youth b-side, but patience and dedication brings reward.
Then, if London burns you’re sorted...