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POSTED 13/11/17


RUSH: A DISNEY PIXAR ADVENTURE

Disney/Microsoft



Pixar: A name that’s synonymous with awesomeness in movies – and shitacularness in videogames.

Sizzle time... Can Kinect Rush buck this trend?! Can it deliver good fun Pixar gaming to the kiddiewink masses?! Does it stay crunchy in milk?!

Rush is a recycled 2012 Kinect exclusive, just like Disneyland Adventures. When the latter originally hit, it was great for cheap Disneyland thrills, and wonderfully nostalgic if you’d ever been to the joint. Rush is similar, except obviously – as there’s no real life Pixarland to visit - it’s a virtual way to get your Pixar on. Six worlds feature: Cars, The Incredibles, Toy Story, Up, Finding Dory and that horrid one with rats in the kitchen (what are we gonna do?), Ratatouille.

Controls are via the usual method or that black thing that’s skulking in the corner shrouded in dust, the Kinect. Design an avatar, or let the latter scan you – more or less - and little Pixaricised yous materialise for the six worlds. We make for a pretty funktastic robot, we must say! For the hub, you’re more a human avatarical representation, even if it doesn’t use your actual X-atar.
 
So, you amble about, decide which flavoured world you fancy and transmogrify into a car, robot, Incredible, Uppity, marine creature or – bleurgh - rat you. Fairly simple mini-adventures ensue, with the running and the jumping and the coin-collecting and the sliderating and the climbing and the swimming and the basic puzzle solving. Meanwhile, driving has you going all Wiggles, steering with arms thrust out rigidly in front.

Speaking of controls, the standard method is simple, and works. Go via Kinect and the main ones requiring conquerment are walking and turning. To perambulate, swing your arms back and forth; to turn, twist your shoulders. It takes time, but once mastered you’ll be sweet. As for the patience kids might have getting it sorted...

A visual treat and great bite-sized mission kidmusement, Rush: A Disney Pixar Adventure almost makes us wish we were little again. Then we’d actually stick the disc in milk and see if it does, indeed, stay crunchy.

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.