review
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POSTED 10/3/12


STREET FIGHTER X TEKKEN

Capcom
PS3 (also on Xbox 360)

Once upon a time there was a little purple man named Prince, and he was funky.

Why are we typing about a diminutive muso under the spell of all things mauve? Well, despite knowingly selling his soul to The Man, aka Warner Bros, he was pouty at expectations to do stuff. So, he scrawled ‘slave’ on his face and sulked to anybody too ennui-struck to do anything other than listen.

Why are we still typing about this worshipper of lilaciness? Well, the way Capcom are whoring out their Street Fighter roster, we’re surprised that the likes of Ryu, Ken, Chun-Li and pals aren’t getting the Sharpies out. We’ll bet money* that Street Fighter vs Jersey Shore is next on the agenda.

Still, if you’re into arcade-calibre fighters then this bill of SF versus Tekken is the thing of smack-smack-smack-oh-yeah geekular squishy dreams. Yep, it’s two of the greatest ever fighting franchises – also two fairly different ones - on the one card.
 
Mercifully, such a meeting of fists and feets is good, boasting all the expected options like local and online, solo, co-op and versus play, plus challenges and thorough tutorials.

SFxT looks like any other 2.5D SF incarnation. However, it plays a bit differently. The notable thing – and some might claim the most fuck-argghhhingly annoying - is that despite doing battle as a tag team of two, it’s one down, all down. You know how you can play swapsies when one fighter’s broken? Master it.

Another Big New Thang is gems. These allow equipping up to three assists that suit your play style – unless you’re shit, as none help that much. Then there’s ‘Pandora’, where you go all dark as fuck killtational, the price being death or glory.

SFxT is a love letter to fighting fanatics. Casual acquaintances might be better taking their smashes from Prince’s The Hits 1.

* But not much...

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.