review
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POSTED 15/6/16


SHERLOCK HOLMES: THE DEVIL’S DAUGHTER

Frogwares/Bigben Interactive



It’s just like watching the detective...

Sir Arthur Conan Doyle’s licence to print money in super-sleuth Sherlock Holmes returns, getting all adventurous, detectivey and even QTEish in another outing filled with puzzles, conundrums, riddles, mysteries, enigmas, posers, brain-teasers and any such similar word that we missed when hastily consulting our thesaurus.
 
The great non-mouse detective has five cases to get to here – four individual ones, and a final chapter based around what he got up to in that previous quartet.

While many may expect old Sherlock to be, well, old, this set of challenges involves a younger incarnation. He’s still shacked up with Dr Watson though, and he’s still a smartarse, plus he has the added surprise of being daddy to one young Katelyn. Her story becomes intrinsically, erm, intrinsic to the narrative here, as does the arrival of a new 221B neighbour in clairvoyant Alice De’Bouvier (no relation to Marge, Patty, Selma et al).

The Devil’s Daughter doesn’t deviate greatly from that which was established in Crimes & Punishments, which is good and bad. That manifestation overreached by inserting too many incongruous action scenes within its otherwise natty adventuring framework, and this does the same. Some are fine – if not titter-worthy, like cleaning a chimney as you climb within it - but full-on action sequences such as a woods-based sortie are alarmingly frustrating at best.

As one would expect when stepping into Holmes’ size 11s there’s much deduction to be done, handled intriguingly by the return of a natty embryo-filled screen where you essentially literally connect the dots. As always, going the j’accuse route too early is bad, m’kay, so thorough sleuthinosity is prudent.

This isn’t for the impatient, but those prepared to put in hard yards will be rewarded with around 12 hours of brain-engaging entertainment that Conan Doyle would love (to have received royalties for, rather than his coattail-tugging descendants).

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.