THE SLY TRILOGY
In the typically Morrissey-esquely titled ‘Paint a Vulgar Picture’
on The Smiths’ final album back in 1987, Moz moaned about the music
industry rereleasing, repackaging and remastering the same things
over again. Hey, gladioli boy, three words: ‘pot’, ‘kettle’ and
How the hell’s this related to The Sly Trilogy? Well,
generally the games suits have been slow cottoning onto demand for
older games; just look at all those emulators out there. More
cynically, you could also argue that there’s mucho cashola to bank
from making once popular things available again...
Depending upon your stance, either ‘yay!’ or ‘boo!’ to Sony for
taking the three Sly Cooper games – amongst the creamiest PS2
third-person platformers - giving them a lick of HD remastering,
popping them on one disc and hawking three games for less cost than
one typical new release. Ignore the Move labelling, for as Mozzer
might rightfully rue it only supports some naff minigames.
2002’s Sly Raccoon is first. If you know the Ratchet & Clank
games then you’re basically on the money, just swap out whatever the
fuck Ratchet is for a raccoon, and ditch the Clankster for a
turtle/hippo duo in Bentley and Murray. They’re trying to recover
the ‘Thievius Raccoonus’, a Sly family heirloom documenting their
assorted purloining skills. Yep, Sly’s a baddie, but he only robs
robbers, so he’s a criminal with integrity...
2004’s Sly 2: Band of Thieves is more open world and stealth
dependent. 2005’s Sly 3: Honour Among Thieves is similar,
just with more cutscenes (as games started devolving into
mini-movies about then).
With generally natty graphics (interludes betray pre-HD roots),
literally days of gaming and individual trophy sets for all three
games, appropriately The Sly Trilogy is a steal. We’d have
cherished a tacky badge though.