SNIPER ELITE 4
mention the war!
Umm, well what the fuck are we going to
write about then?
Welcome to Italy, 1943.
verbatim grab from the press release, but we can’t do it any better
so, well, whatever.
As we can’t mention the ‘w’ word, you’re
crack chef Karl Fairburne, cooking up a storm as you knock Nazis
dead with your incredible culinary exploits. You’re so good they
don’t even see you coming!
OK, enough silliness. This fourth
iteration of third person sneak ’em up Sniper Elite
continues the story directly from the third, as following a
boat-go-glub-now introduction you traverse everything from gorgeous
coastal Mediterranean towns to German army megastructures, killing
as many Nazis as you can along the way. We hate Mediterranean Nazis.
Rather than taking your typical gung-ho, all-weapons-blazing
assault, like its predecessors this one’s about sticking to the
shadows, hiding in grass and basically being as invisibly sneaky as
possible as you tick off objectives. These range from general Nazi
endeadening to taking out strategic machinery and locations, all to
quell the spread of fascism through Europe. Help from the the
Italian Resistance is anything but futile.
Actually, you can
go in all guns blazing should you wish, but you’ll likely end up the
meaty bit in a Nazi’s après dinner toastie quick smart.
Once again you’ve the option of switching on “X-ray kill cams”.
Imagine taking Call of Duty then injecting it with
Mortal Kombat’s fatality DNA. Often nauseatingly forensic
examinations of the destruction caused by a sniper bullet are
presented in all their slow-mo, gore-oozing detail. You also have
the option of turning it off...
An incredibly slick,
stalwartly engaging challenge, even if the more ‘RAH-RAH! KILL!
KILL! KILL!’ army games out there leave you colder than an ice block
up a penguin’s clacker, the thoughtful strategy required here might
in. MMMmmm... just-a like-a nice string of spaghetti!