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POSTED 19/5/10


SUPER STREET FIGHTER IV

Capcom
PS3 (also on Xbox 360)

Crunch! Smack! Kerplow! Splap! Sclonch! Ah, we could go on all day getting all Batman on your arses, but we’ll restrain ourselves, ’cos we’ve got some serious arcade awesomeness to blah about.

Sure, Street Fighter IV hit the oomphier consoles a mere year ago and was several shades of yay. But it was missing stuff – including our all-time SF fave in belting seven (not more, not less) shades of duco out of cars and pulverising more barrels than Donkey Kong’s ever hurled at a certain moustachioed plumber.

So, awesome news – those modes are back! You can also take on an increased roster of fighters that are all unlocked from the get-go, in a redesign that takes something superb and makes it superbier.

All the faves return – from bizarre stretchy-limbed yogi Dhalsim to she-of-the-mega-thighs Chun-Li (seriously, did she have her tibias replaced with girders?) plus newbies, accompanied by an improvement on the already ace 2D meets 3D graphics, a raft of new ultra combos and massive improvements to online play.

Unlike lesser beat ’em ups, if you’re going to try flailing about wildly button-mashing your way through SSFIV then you’re gonna get pummelled. No ifs, no buts – you need to employ strategy with the innumerable button combos to get anywhere. Which brings us to our only whine; if you don’t have a mega-expensive arcade controller then this can be tough going.

Inadequacies of pads aside, SSFIV is THE ruler when it comes to the punching and the kicking and the roundhousing and the n’hey! Admirably released at a cheaper-then-usual price, if you dig the genre then you NEED this.

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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.