Vita/PSN + PS3/PSN
all know the tale of the prince being turned all froggy. A jealous
wicked witch who, with crush unrequited, goes the zap and makes the
royal one all amphibious, before kidnapping his girlfriend. Whoís a
However, this tale is different. How so?
Thanks for asking! This conjured former tadpole that isnít, as he
avoided polliwoggishness by going straight from princeliness to
Freddodom, isnít just any old frog. Heís super! He must be, he has a
cape, and the game is, of course, called Superfrog. Duh!
Now that his super qualifications have been firmly established,
what of the game? Well, some may find things a tad (heh) familiar,
as Superfrog first appeared on the Amiga way back in 1993.
If you donít know what an Amiga is then thatís what Googleís there
for. Well, actually itís there to spin megabucks for Larry, Sergey
and its many shareholders, but it is also quite handy for checking
Anyway, Superfrog HD is a gussied-up classic
2D platformer. Think of Marioís old 16-bit exploits, then think
again about Sonicís sorties, for this is more akin to them (but
greener). Six typical platform-stuffed worlds, 24 levels, 24 remixes
thereof, time trials and a level editor all beam beamingly from the
menu. Also, in a feat of interesting and rather neat, the gameís
buy-one-get-both nature allows you to use the Vita version to
control the PS3 one.
If you revere old school platformers
that look and play like old school platformers then thereís much to
like, although collision detection can be frustratingly finicky and
Superfrog himself has a habit of croaking from overenthusiastic
slip-sliding. I guess we would too if we were all slimy and
Superfrog HD isnít the most
ribbiting platformer around, but get started and youíll likely find
that time flies...