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POSTED 2/3/12


SUPER STARDUST DELTA

Sony
Vita

Back in the 1980s, pervy UK pop sensations Frankie Goes to Hollywood had their own game. Yet strangely, perky US pop princess Pat Benatar went gameless. She remains that way, although with the abundance of fire and ice in SSD we’d like to dedicate it to her – even though we’ve absolutely no right to.

If you’ve no idea WTF Super Stardust is then we pity you. Aww, poor diddums. Pat. Pat. Pat-pat-pat-pat.

Basically, it’s a colourgasmic update on arcade vectorthon Asteroids, or more accurately its later sequel, the non-vectory Blasteroids. You are a spaceship. Asteroids are big space rocks. They’re trying to smushinate you. You need to obliterate them first.

That’s more or less it, so we’re not entirely sure how to express just how much super-hyperspacey-awesome-bop-’til-you-drop-hella-addictive fun this is. Which makes us shit writers, we guess, but you probably already thought that.

So, you shoot rocks of fire or ice with your fire gun or ice gun, both of which are upgradeable via power-ups dumped by verdant interstellar stones that you vaporise. You’ve also smart bombs and boosts to get out of mega-trouble speedtacularly. Beat five levels and some bosses and you warp to another, harder lot.

That’s just classic twin-stick shooty-shooty ‘Pure’ mode. Engage the touchy-feely ‘Delta’ mode and you also get missiles and black holes to play with by tapping front or back panels. It’s a wholly different way of playing – ‘Two Tribes’ or summat - and it works. Still, traditionalists that we are we prefer the two stick incarnation. After all, just like those marvels of iced confectionary, Twin Poles, it has two sticks.

Much like that FGTH game it’s all about scoring, even if in a different form. Add some fun touchy-feely mini-games and this damned Finn – erm, fine - blastfest is vital PSN Vita downloadedness. One in every one Pat Benatars recommends it.

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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.