SUPER STARDUST DELTA
in the 1980s, pervy UK pop sensations Frankie Goes to Hollywood had
their own game. Yet strangely, perky US pop princess Pat Benatar
went gameless. She remains that way, although with the abundance of
fire and ice in SSD we’d like to dedicate it to her – even
though we’ve absolutely no right to.
If you’ve no idea WTF Super Stardust is then we pity you. Aww,
poor diddums. Pat. Pat. Pat-pat-pat-pat.
Basically, it’s a colourgasmic update on arcade vectorthon
Asteroids, or more accurately its later sequel, the non-vectory
Blasteroids. You are a spaceship. Asteroids are big space
rocks. They’re trying to smushinate you. You need to obliterate them
That’s more or less it, so we’re not entirely sure how to express
just how much super-hyperspacey-awesome-bop-’til-you-drop-hella-addictive
fun this is. Which makes us shit writers, we guess, but you probably
already thought that.
So, you shoot rocks of fire or ice with your fire gun or ice gun,
both of which are upgradeable via power-ups dumped by verdant
interstellar stones that you vaporise. You’ve also smart bombs and
boosts to get out of mega-trouble speedtacularly. Beat five levels
and some bosses and you warp to another, harder lot.
That’s just classic twin-stick shooty-shooty ‘Pure’ mode. Engage the
touchy-feely ‘Delta’ mode and you also get missiles and black holes
to play with by tapping front or back panels. It’s a wholly
different way of playing – ‘Two Tribes’ or summat - and it works.
Still, traditionalists that we are we prefer the two stick
incarnation. After all, just like those marvels of iced
confectionary, Twin Poles, it has two sticks.
Much like that FGTH game it’s all about scoring, even if in a
different form. Add some fun touchy-feely mini-games and this damned
Finn – erm, fine - blastfest is vital PSN Vita downloadedness. One
in every one Pat Benatars recommends it.