review
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POSTED 7/8/14


TABLE TOP RACING

Ripstone



We’re putting our cards on the table... and our sandwiches, toy trains, sushi, OJ (he’s not particularly busy nowadays), melons, lube...

In a world where titular obscurity generally rules, it’s refreshing to find a game that calls it as it is. Table Top Racing involves racing, and that racing occurs upon table tops. Think Micro Machines given a Mario Kart viewpoint (although masochists can still get Super Sprinty) and you’re there.

Which might also imply that there are several vehicles to race, numerous tracks upon which to race them, innumerable upgrades to purchase and various modes. Guess what? There are! There’s also a small selection of weapons – speed-ups, rockets, mines and EMP whoomps - plus single player or multiplayer, either locally or online.

Umm, that’s essentially it. Vehicles range from peace lovin’ Kombis to seriously slicky burnout racers, with all manner of getting trucked in-between. Race races, do OK, bank bucks, then spend them on mods. This occurs glacially however, so impatient types will drop real world dollars to upgrade quicker – which, of course, is exactly what the evil geniuses behind this want.

Still, to their credit – although their evil brethren may dock evil points from them - you don’t need to get microtransactional to play through TTR. As alluded to, you just require patience – and plenty of it. Want to assail later levels with the banger you started with? Nup. Grind away...

TTR looks fab, is admirably puerilely humorous (’Cluster Truck’, anybody?) and it plays nice – in bite-sized doses. Discovering that folk involved in the legendary Wipeout poked their fingers into it makes sense.

But with limited weapons, limited tracks, bastardly grinding needed for progression and a habit of making you really bloody hungry while you play, TTR woks gently, wather – erm, rather - than hard.

Bureau what we mean?

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.