It’s getting, it’s getting, it’s getting kinda hectic... But we’ve
got the power!
Which makes this an appropriate juncture at
which to type BWA-HA-HA!
Despite its unbridled cuteness,
Tethered is what most would classify as a ‘god game’. You know,
that thing that Peter Molyneux created on the sixth day, or
something. You’re an unseen overlord of, in this instance, a little
floating world inhabited by delightful – and thoroughly industrious
- little creatures known as ‘Peeps’.
The whole shebang was
originally a PSVR game, however Secret Sorcery have been clever
enough to realise that they have an almost infinitely larger
audience due to making it playable without Sony’s overpriced
gimmick.
Remnants remain when playing all 2D-like.
Proceedings default to movement via the DualShock’s motion sensor.
This inspires a mere two words from us, and they are “hello” and
“lunch” (please substitute whatever your most recent meal was for
that second one). We guess it’s supposed to recreate the VR
experience, but eww, wooziness. Mercifully you can nail controls
down to a more traditional format.
So anyway, back to those
Peeps. It’s your jerb to help their community thrive. You’ll be
everything from conductor to midwife for them, as you command them
to grow crops, build stuff, hatch eggs, mine ore and more, all on
the road to spiritual release. You’ll even get to really chow down
on your godlike duties by controlling the weather.
Time for
another BWA-HA-HA!
The more that your community thrives, the
more work there is for you. It becomes an exercise in full-on
resource management as you prevent starvation, create new
opportunities, encourage morale and otherwise nursemaid these
darling but ultimately dim of mind and completely-dependent-upon-you
creatures.
It’s scarcely a relaxing experience, as so much
rests upon your shoulders. Whether that makes you a happy god or
vengeful god entirely hinges upon your propensity for patience.
Now, quit clapping your eyes and make with the cookies!