review
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POSTED 22/10/14


THE EVIL WITHIN

Bethesda



It was a dark and stormy night...

Something went down at the local loony bin. You – police dick Sebastian Castellanos - and partners investigated. Surveillance recordings show voratious, hyper-speedy, teleportational apparition thingies. You didn’t all appear to leave...

So begins a seamless widescreen experience billed as survival horror that actually manages to conjure the odd undies-soiling moment or three. That’s unsurprising when perusing the credits and spotting the name ‘Shinji Mikami’. He created Resident Evil. Enough typed.

Anyway, you escape – for if you didn’t, this’d be a remarkably short game. There’s no respite though, for you burst forth into a 2012-like earthquake hell. If you manage to survive this (hint, you will) you must nut out just what the fuck’s happening with all the freaky zombiesque creature business (and beyond) that’s going down around town...

While abundant bloodshed makes Splatterhouse look like Play School, there’s more to TEW than grotesque gore-mongering. Play-wise, the focus is very much on stealth and, if absolutely necessary, combat. There’s something deliciously satisfying about sneaking up on an icky-goon and slicing their life away – or, even better, going the flambé. On the flipside, it sucks to be you when they cotton on to your presence and deaden you before you can emit a feeble “Eep!”

Meanwhile, the usual shit you’d expect happens. Upgrades to weapons and abilities, nabbing fodder for those weapons and yoinking maps and stuff.

Giving away any more story would be a bummer if you’re you. You are you, so we’re not going to bum you out. We’ll just mention the words ‘medical’ and ‘experiments’ and leave it to you to maintain control of your bodily functions should you have the ticker to take on all that is The Evil Within.

Exciting, scary, clichéd, predictable, unpredictable, occasionally really frustrating – yet the truth is out there. But, can you handle it?

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.