review
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POSTED 1/12/10


THE FIGHT

Sony
PS3/Move

Right. If that mofo Danny Trejo ever dares show his face around Casa del Gamesblip he’s in for a poundi... what? That Machete dude? Umm, heh, shit. Hope we weren’t out of line with that mofo business, sir... Can we offer you a beer? How about a case? Erm, a brewery?!

What’s one of Robert Rodriguez’s fave actors got to do with Move game The Fight? We reckon he’s doing a Michael Caine, saying “fuck art, I need to pay for new guttering”. He’s your trainer in this street fighting affair and, as our opening hopefully attests, he has a way of getting completely in your face and under your skin. Is he helpful? Well, as helpful as a trainer can be when what he’s training you for is kinda busted.

Yeah, yada-yada – and we could extend it with talk of the hip-hop soundtrack and the decidedly gritty look of The Fight - but it’s yada-yada with justification. There’s just not much to say about the gameplay other than at its core it pretty much fails. We get that you have to put a lot into it – no fairy taps or lolling on the couch waving controllers about, you need to punch, block, duck and sweat like you’re really getting slapped around. However, the detection of moves is often so out of whack with what you think you’re doing that it’s regularly like watching two others fight whilst you’re just being a really bloody energetic bystander. Or you run out of in-game stamina and, defenceless, just get walloped. Yay. A two player split-screen option just doubles the ‘huh?’ effect.

The Fight is akin to a punch-drunk, past-it pugilist. The spirit’s willing, but the flesh is weak.

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2017. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.