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POSTED
25/1/14

THE PINBALL ARCADE
Farsight Studios
       


Ever
since I was a young girl, I’ve played the silver ball. Admittedly
they were usually about three millimetres in diameter back then,
ensconced within a plastic cocoon with cardboard backing and a
flimsy sproingy-spring, but the seeds of future addiction were sown.
Years later I played real pinnies, and was in lurvvvvve –
despite relative craptitude at them. I even owned one once, and
learned what buggers they were to maintain. So, simulations appeal.
This continuation of a project started yonks ago to emulate
classic real world pinnies hits PS4wards in both on-disc and
downloadable formats. Flipping (heh) back to
how-we-were-taught-to-write all non-individualistically-like, we
plumped for the former both to save space and sanity, what with all
the individual downloadables needed to obtain the same table total.
As such, we get all 22 tables available at launch for PS4, with
the promise of many more to come – at a price, of course.
What’s on offer ranges from poxy to blissful – although somebody out
there would probably voluntarily play ancient machine Genie.
From Ripley’s Believe It or Not to the scoretastic
Theatre of Magic, the aptly titled Medieval Madness to
Star Trek: The Next Generation made so and beyond, there’s
much to love.
What’s even more to love is the emulation
quality. Lag, which destroyed the PS3 incarnation, is at a minimum
(although we still recommend flicking to your TV’s game mode), and
the machine lighting in particular is stunning – Funhouse a
notable example.
What sucks, however, is the user interface.
Imagine getting a Bugatti Veyron, then slapping ‘My Family’ stickers
all over it. Same deal here. It’s messtacular, from high score entry
to sound to being unable to compare scores with friends, plus heaps
more we’d whinge about should space be our friend.
Still, the
actual game matters most. Yeah, like anybody will listen to us. Or
me, even...
 
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